ByteSnap to reveal the destination for EV charge points at EDS 2019
ByteSnap to reveal the destination for EV charge points at EDS 2019 Award-winning embedded systems consultancy ByteSnap Design will showcase “Smart Charging” solutions for electric vehicles (EVs) at the Engineering Design Show (EDS), where Senior Software Engineer Julian Skidmore will present “The EV Charge Point Journey: What’s The Final Destination” at in the New Electronics […]
Electric Vehicle “Smart Charging” Solutions from ByteSnap at Engineering Design Show 2019
Electric Vehicle “Smart Charging” Solutions from ByteSnap at Engineering Design Show 2019 Award-winning embedded systems consultancy ByteSnap Design will be showcasing Vehicle-to-Grid and electric vehicle charge point solutions, including an early look at RAY: Smart Charge Point Communications Controller at the Engineering Design Show 2019. RAY: Smart Charging Controller RAY is a smart charge point […]
How to Debug your Linux Kernel
How to debug your Linux BSP In the previous instalment of How to Survive Embedded Linux – How to Debug your Linux BSP – we worked through some issues you might face trying to get your Linux BSP to boot for the first time. This touched on some kernel debugging. Here, in How to Debug Your […]
How to debug your Linux Application: Debugging by printf
How to debug your Linux Application: Debugging by printf In this part of the series on How to Survive Embedded Linux series focuses specifically on debugging C/C++ applications. Apps written in scripting languages like Perl or Python have their own debugging best-practices protocols and tools. This is the simplest technique, directly analogous to ‘Debugging by […]
How to Manage Component Obsolescence
How to Manage Component Obsolescence Obsolescence is a dirty word for most engineers. A successful, reliable product can be suddenly rendered unmanufacturable by a single component going End Of Life (EOL), or a new design hasn’t even gone into production and one of the chips has been pulled by the manufacturer. Sometimes it is ICs, […]
How to Survive Embedded Linux: How to Compile
How to Survive Embedded Linux: How to Compile One of the first challenges in designing a Linux BSP and associated software is just how to compile the thing in the first place. In this part of the series on How to Survive Embedded Linux, we’ll guide you through some best practice ideas and techniques to […]
Radio Equipment Directive – what you need to know in 2019
Radio Equipment Directive – What You Need to Know in 2019 As electronics product designers we know that the compliance process in electronics product development can appear intricate and precarious, if rules or regulations are misinterpreted. Now, our community has the European Union’s new Radio Equipment Directive 2014/53/EU (RED) to grapple with. The RED was […]
How Cellular IoT is taking over the world
How Cellular IoT is taking over the world Cellular IoT connects physical devices (such as sensors) to the internet using essentially the same technology as your smartphone. Instead of needing to create a new, private network to operate your IoT devices, they can piggyback on existing mobile networks. Most low-power devices have historically used GPRS […]
Vehicle 2 Grid VIGIL project rolls out first installations
Vehicle 2 Grid VIGIL project rolls out first installations Read More About The VIGIL V2G Project Completion VIGIL, an innovate UK funded consortium consisting of Aston University, ByteSnap Design, Grid Edge and Nortech Management, has rolled out a new control platform for Vehicle-to-Grid/Building (V2G/V2B) systems and distribution networks. Today VIGIL announced the first installations of: […]
See ByteSnap’s Demo at Embedded World 2019
SnapUI at Embedded World 2019 ByteSnap is back at the world’s largest embedded electronics trade show this month – with a demonstration of our highly flexible UI framework. Our interactive cooker control demo will be running SnapUI Linux on NXP’s much-anticipated i.MX7ULP processor at Embedded World 2019 in Nuremberg, Germany. SnapUI is ByteSnap’s high-efficiency graphic […]